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Plush Khiva

#161758
Notes

Plush Khiva (#161758) is a deep blue with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (239°, 60%, 22%) places it in the balanced band at a dark lightness. It works well as a headline, icon, or deep background in an otherwise light layout, pairing cleanly with cream, bone, and warm neutrals. For a confident two-color system, pair it with its complementary yellow. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#161758
RGB
rgb(22, 23, 88)
HSL
hsl(239, 60%, 22%)
HWB
hwb(239 9% 65%)
OKLCH
oklch(25.6% 0.114 274.2)
P3
color(display-p3 0.0870 0.0901 0.3311)
HSV
hsv(239, 75%, 35%)
LAB
lab(12.53% 23.68 -39.18)
LCH
lch(12.53% 45.78 301.15)
CMYK
cmyk(75%, 74%, 0%, 65%)

Etymology

Plush
adjective

From the French peluche, long-haired fabric — borrowed into English in the seventeenth century for the deep-pile velvet imitation that became Victorian upholstery. As a color modifier, plush implies the optical depth that comes from a thick pile absorbing light: plush burgundy, plush emerald. Sits in the dark-and-saturated quadrant near velvet and deep.

Khiva
noun

Ancient Khanate of Central Asia, on the Silk Road in modern Uzbekistan — its old-walled inner-city Itchan Kala remains a living complex of indigo-and-turquoise-tiled medreseh and minaret façades. Khiva color refers to the deep-blue tilework of the Islam Khoja minaret in Itchan Kala: a saturated, slightly cool deep blue-violet with the glossy finish of cobalt-glazed Khwarezmian ceramic tile under the high desert sun.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#161758
Original
#00245a
Protanopia
#001e57
Deuteranopia
#002935
Tritanopia
#1b1b1b
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
16.18:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.30:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##161758
Display P3
Display P3
color(display-p3 0.0870 0.0901 0.3311)
P3 has subtle headroomOKLCH chroma 0.114

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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