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Pressing Outremer

#141658
Notes

Pressing Outremer (#141658) is a deep blue with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (238°, 63%, 21%) places it in the balanced band at a dark lightness. It works well as a headline, icon, or deep background in an otherwise light layout, pairing cleanly with cream, bone, and warm neutrals. For a confident two-color system, pair it with its complementary yellow. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#141658
RGB
rgb(20, 22, 88)
HSL
hsl(238, 63%, 21%)
HWB
hwb(238 8% 65%)
OKLCH
oklch(25.3% 0.115 273.2)
P3
color(display-p3 0.0799 0.0860 0.3310)
HSV
hsv(238, 77%, 35%)
LAB
lab(12.14% 24.10 -39.83)
LCH
lch(12.14% 46.56 301.18)
CMYK
cmyk(77%, 75%, 0%, 65%)

Etymology

Pressing
adjective

Latin pressāre, to press repeatedly — present-participle of press. As a color modifier, pressing implies a deep-and-imposing-and-weighty quality where the hue exerts visual force on its substrate. Sits at the deep-and-weighty end of the grid, parallel to crushing with insistent register.

Outremer
noun

The French word for ultramarine — literally beyond-the-sea, naming the lapis-lazuli pigment imported from Afghanistan via Mediterranean trade routes. Outremer names the same pigment as English ultramarine but with the French Renaissance-and-after register. The color refers to a freshly mixed outremer pigment in oil: a saturated, slightly violet-shifted deep blue.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#141658
Original
#00235a
Protanopia
#001d57
Deuteranopia
#002835
Tritanopia
#1a1a1a
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
16.34:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.29:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##141658
Display P3
Display P3
color(display-p3 0.0799 0.0860 0.3310)
P3 has subtle headroomOKLCH chroma 0.115

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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