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Macabre Glade

#113c11
Notes

Macabre Glade (#113C11) is a deep green with a cool character. It leans cool, sitting on the blue, green, and violet side of the wheel. Quiet and dependable, a fit for product UI and data visualization. Its HSL profile (120°, 56%, 15%) places it in the balanced band at a dark lightness. It works well as a headline, icon, or deep background in an otherwise light layout, pairing cleanly with cream, bone, and warm neutrals. For a confident two-color system, pair it with its complementary violet. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#113c11
RGB
rgb(17, 60, 17)
HSL
hsl(120, 56%, 15%)
HWB
hwb(120 7% 76%)
OKLCH
oklch(31.5% 0.085 143.2)
P3
color(display-p3 0.1157 0.2317 0.0895)
HSV
hsv(120, 72%, 24%)
LAB
lab(21.55% -25.01 21.74)
LCH
lch(21.55% 33.13 139.00)
CMYK
cmyk(72%, 0%, 72%, 76%)

Etymology

Macabre
adjective

French macabre, possibly from Macabre (the medieval Danse Macabre) or Hebrew meqabber (gravedigger). As a color modifier, macabre implies a deep-and-funereal-and-uncanny quality, the dark cool-gray of medieval-and-Victorian memento-mori iconography. Sits at the deep-and-funereal end of the grid, parallel to funereal with uncanny-and-grotesque overtone.

Glade
noun

An open clearing in a forest — often grassy, where sunlight reaches the ground unobstructed. The Old English glæd (bright) names the brightness of the clearing relative to its surrounding shade. Glade color refers to a sunlit forest clearing in summer: a saturated, slightly yellow-green with the matte finish of sun-bright grass-and-fern. Lighter than bosco.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#113c11
Original
#3d360c
Protanopia
#383215
Deuteranopia
#083a33
Tritanopia
#303030
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
12.51:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.68:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##113C11
Display P3
Display P3
color(display-p3 0.1157 0.2317 0.0895)
P3 has subtle headroomOKLCH chroma 0.085

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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