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Burnt Konpeki

#112a56
Notes

Burnt Konpeki (#112A56) is a deep azure with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (218°, 67%, 20%) places it in the balanced band at a dark lightness. It works well as a headline, icon, or deep background in an otherwise light layout, pairing cleanly with cream, bone, and warm neutrals. For a confident two-color system, pair it with its complementary amber. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#112a56
RGB
rgb(17, 42, 86)
HSL
hsl(218, 67%, 20%)
HWB
hwb(218 7% 66%)
OKLCH
oklch(29.3% 0.086 260.8)
P3
color(display-p3 0.0913 0.1624 0.3255)
HSV
hsv(218, 80%, 34%)
LAB
lab(17.68% 8.12 -29.48)
LCH
lch(17.68% 30.58 285.41)
CMYK
cmyk(80%, 51%, 0%, 66%)

Etymology

Burnt
adjective

The past participle of burn used as a color modifier — most familiar in burnt sienna and burnt umber, the pigments produced by firing raw earth pigments to deepen and warm them. Implies a color that has been reduced and concentrated by heat, with the slight red-orange shift that high-temperature oxidation introduces. Sits in the dark-and-warm corner of the engine's grid.

Konpeki
noun

Japanese konpeki (紺碧) — the saturated deep azure of clear ocean and sky. The compound combines kon (deep blue) and heki (jade-blue), naming a color deeper than aozora and brighter than ruri. The color refers to konpeki-painted Edo-period folding screens: a saturated, slightly cool deep blue with the matte finish of pigment in tempera.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#112a56
Original
#122f58
Protanopia
#032855
Deuteranopia
#00343b
Tritanopia
#282828
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
14.10:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.49:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##112A56
Display P3
Display P3
color(display-p3 0.0913 0.1624 0.3255)
P3 has subtle headroomOKLCH chroma 0.086

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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