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Pressing Outremer

#0e2171
Notes

Pressing Outremer (#0E2171) is a deep blue with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (228°, 78%, 25%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary amber. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#0e2171
RGB
rgb(14, 33, 113)
HSL
hsl(228, 78%, 25%)
HWB
hwb(228 5% 56%)
OKLCH
oklch(29.8% 0.139 266.5)
P3
color(display-p3 0.0728 0.1276 0.4256)
HSV
hsv(228, 88%, 44%)
LAB
lab(17.33% 25.85 -47.81)
LCH
lch(17.33% 54.35 298.40)
CMYK
cmyk(88%, 71%, 0%, 56%)

Etymology

Pressing
adjective

Latin pressāre, to press repeatedly — present-participle of press. As a color modifier, pressing implies a deep-and-imposing-and-weighty quality where the hue exerts visual force on its substrate. Sits at the deep-and-weighty end of the grid, parallel to crushing with insistent register.

Outremer
noun

The French word for ultramarine — literally beyond-the-sea, naming the lapis-lazuli pigment imported from Afghanistan via Mediterranean trade routes. Outremer names the same pigment as English ultramarine but with the French Renaissance-and-after register. The color refers to a freshly mixed outremer pigment in oil: a saturated, slightly violet-shifted deep blue.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#0e2171
Original
#002f73
Protanopia
#002670
Deuteranopia
#003746
Tritanopia
#232323
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
14.24:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.47:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##0E2171
Display P3
Display P3
color(display-p3 0.0728 0.1276 0.4256)
P3 has subtle headroomOKLCH chroma 0.139

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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