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Sinister Naruto

#0d223c
Notes

Sinister Naruto (#0D223C) is a deep azure with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (213°, 64%, 14%) places it in the balanced band at a dark lightness. It works well as a headline, icon, or deep background in an otherwise light layout, pairing cleanly with cream, bone, and warm neutrals. For a confident two-color system, pair it with its complementary orange. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#0d223c
RGB
rgb(13, 34, 60)
HSL
hsl(213, 64%, 14%)
HWB
hwb(213 5% 76%)
OKLCH
oklch(25.0% 0.056 255.0)
P3
color(display-p3 0.0715 0.1314 0.2276)
HSV
hsv(213, 78%, 24%)
LAB
lab(12.96% 2.07 -19.18)
LCH
lch(12.96% 19.29 276.15)
CMYK
cmyk(78%, 43%, 0%, 76%)

Etymology

Sinister
adjective

Latin sinister, left / unlucky — used in classical-augury for the unfavorable left-hand-side of bird-flight omen-reading. As a color modifier, sinister implies a deep-and-foreboding-and-uncanny quality, the dark of Gothic-novel atmospheric-shadow and threatening-presence. Sits at the deep-and-uncanny end of the grid, parallel to foreboding and menacing in atmospheric register.

Naruto
noun

The Naruto Strait between Honshū and Shikoku — and the deep blue of the strait's whirlpool waters at peak tidal flow. Naruto-iro refers to the deep azure of the strait. The color refers to mid-depth Naruto Strait water at high tide: a saturated, slightly cool deep blue with the optical complexity of high-velocity tidal flow over deep channel.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#0d223c
Original
#16243d
Protanopia
#0f1f3b
Deuteranopia
#00282c
Tritanopia
#1f1f1f
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
16.02:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.31:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##0D223C
Display P3
Display P3
color(display-p3 0.0715 0.1314 0.2276)
Inside sRGBOKLCH chroma 0.056

This color sits well within the sRGB cube. P3 and sRGB share the gray axis and most desaturated tones, so a P3 display renders this identically to an sRGB display.

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