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Drowned Cosmos

#0c396f
Notes

Drowned Cosmos (#0C396F) is a deep azure with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (213°, 80%, 24%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary orange. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#0c396f
RGB
rgb(12, 57, 111)
HSL
hsl(213, 80%, 24%)
HWB
hwb(213 5% 56%)
OKLCH
oklch(34.8% 0.105 255.9)
P3
color(display-p3 0.1017 0.2200 0.4206)
HSV
hsv(213, 89%, 44%)
LAB
lab(24.17% 7.52 -35.40)
LCH
lch(24.17% 36.19 282.00)
CMYK
cmyk(89%, 49%, 0%, 56%)

Etymology

Drowned
adjective

The past participle of drown — used as a color word principally in literary contexts for the dark blue-green of deep water and the muted browns of waterlogged earth. Drowned implies darkness with the optical complexity of a fluid medium absorbing and scattering light. Sits in the deep-and-cool quadrant, near sunken.

Cosmos
noun

The Greek word for order — used in classical philosophy for the ordered universe and in modern English for the deep-space sky beyond Earth's atmosphere. Cosmos color refers to a long-exposure deep-space photograph: a saturated, slightly cool very deep blue with the optical depth of unfiltered upper-atmospheric scattering.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#0c396f
Original
#1b3e71
Protanopia
#01356e
Deuteranopia
#00464e
Tritanopia
#333333
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
11.47:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.83:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##0C396F
Display P3
Display P3
color(display-p3 0.1017 0.2200 0.4206)
P3 has subtle headroomOKLCH chroma 0.105

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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