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Smouldered Sprite Ultramarine

#0c3680
Notes

Smouldered Sprite Ultramarine (#0C3680) is a deep azure with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (218°, 83%, 27%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary amber. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#0c3680
RGB
rgb(12, 54, 128)
HSL
hsl(218, 83%, 27%)
HWB
hwb(218 5% 50%)
OKLCH
oklch(35.6% 0.133 261.0)
P3
color(display-p3 0.0971 0.2084 0.4837)
HSV
hsv(218, 91%, 50%)
LAB
lab(24.56% 16.99 -45.55)
LCH
lch(24.56% 48.62 290.45)
CMYK
cmyk(91%, 58%, 0%, 50%)

Etymology

Smouldered
adjective

From Old English smolderian, to burn slowly — past-participle of smoulder. As a color modifier, smouldered implies the deep glowing-dark quality of fire-warmed embers, where the underlying hue retains warmth even at low lightness. Sits at the deep-and-warm end of the grid, somewhere between charred and burnt.

Sprite
modifier

Latin spiritus, spirit-or-elf. As a color modifier, sprite implies a fairy-elf-and-quick-and-impish quality, the visual register of English-folk-sprite-and-Shakespearean-Puck hand-fairy-elf-and-quick-and-impish English-folk-sprite-and-Shakespearean-Puck-and-Midsummer-Night sprite-and-fairy-elf-and-quick-and-impish surfaces under English-folk-sprite-and-Shakespearean-Puck-and-Midsummer-Night greenwood-and-elven-meadow fairy-revel-light. Sits at the modifier-and-myth end of the grid, parallel to pixie and faun in usage.

Ultramarine
noun

The pigment ground from lapis lazuli — the Afghan mineral imported through Venice in the late Middle Ages, more expensive by weight than gold during the Renaissance. The color refers to a freshly mixed ultramarine pigment in linseed oil: a saturated, slightly violet-shifted deep blue with the matte finish of micron-ground rock. Deeper than cobalt, cooler than royal, with the art-historical weight of the blue Vermeer reserved for Mary's robe.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#0c3680
Original
#004083
Protanopia
#00357f
Deuteranopia
#004955
Tritanopia
#323232
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
11.32:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.86:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##0C3680
Display P3
Display P3
color(display-p3 0.0971 0.2084 0.4837)
P3 has subtle headroomOKLCH chroma 0.133

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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