colors
Back to gallery

Infernal Cosmos

#0a4a6c
Notes

Infernal Cosmos (#0A4A6C) is a deep azure with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (201°, 83%, 23%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary orange. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#0a4a6c
RGB
rgb(10, 74, 108)
HSL
hsl(201, 83%, 23%)
HWB
hwb(201 4% 58%)
OKLCH
oklch(39.0% 0.083 239.0)
P3
color(display-p3 0.1266 0.2856 0.4122)
HSV
hsv(201, 91%, 42%)
LAB
lab(29.52% -5.45 -24.97)
LCH
lch(29.52% 25.56 257.70)
CMYK
cmyk(91%, 31%, 0%, 58%)

Etymology

Infernal
adjective

Latin infernālis, of the lower realms — derived from infernus (underworld). As a color modifier, infernal implies the deep-glowing-furnace-darkness of Dante-Inferno-and-Bosch-tryptich infernal imagery, with the warm undertone of fire-light against shadow. Sits at the deep-and-warm end of the grid, parallel to hellish and warmer than Hadean.

Cosmos
noun

The Greek word for order — used in classical philosophy for the ordered universe and in modern English for the deep-space sky beyond Earth's atmosphere. Cosmos color refers to a long-exposure deep-space photograph: a saturated, slightly cool very deep blue with the optical depth of unfiltered upper-atmospheric scattering.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#0a4a6c
Original
#3a4a6e
Protanopia
#2d426b
Deuteranopia
#005356
Tritanopia
#3f3f3f
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
9.51:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
2.21:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##0A4A6C
Display P3
Display P3
color(display-p3 0.1266 0.2856 0.4122)
P3 has subtle headroomOKLCH chroma 0.083

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

Related Colors

Canvas