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Macabre Azul

#0a316c
Notes

Macabre Azul (#0A316C) is a deep azure with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (216°, 83%, 23%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary amber. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#0a316c
RGB
rgb(10, 49, 108)
HSL
hsl(216, 83%, 23%)
HWB
hwb(216 4% 58%)
OKLCH
oklch(32.6% 0.112 259.3)
P3
color(display-p3 0.0857 0.1890 0.4084)
HSV
hsv(216, 91%, 42%)
LAB
lab(21.37% 11.81 -37.99)
LCH
lch(21.37% 39.78 287.27)
CMYK
cmyk(91%, 55%, 0%, 58%)

Etymology

Macabre
adjective

French macabre, possibly from Macabre (the medieval Danse Macabre) or Hebrew meqabber (gravedigger). As a color modifier, macabre implies a deep-and-funereal-and-uncanny quality, the dark cool-gray of medieval-and-Victorian memento-mori iconography. Sits at the deep-and-funereal end of the grid, parallel to funereal with uncanny-and-grotesque overtone.

Azul
noun

The Spanish word for blue — used for the saturated deep blue of Andalusian azulejo tile (the same word, al-zulayj, gives Spanish ceramics their name). Azul spans the entire blue-azure range in Iberian color vocabulary. The color refers to a glazed Andalusian azulejo tile: a saturated, slightly cool deep blue with the high gloss of fired ceramic.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#0a316c
Original
#07386e
Protanopia
#002f6b
Deuteranopia
#004049
Tritanopia
#2d2d2d
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
12.58:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.67:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##0A316C
Display P3
Display P3
color(display-p3 0.0857 0.1890 0.4084)
P3 has subtle headroomOKLCH chroma 0.112

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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