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Smothering Konpeki

#093166
Notes

Smothering Konpeki (#093166) is a deep azure with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (214°, 84%, 22%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary orange. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#093166
RGB
rgb(9, 49, 102)
HSL
hsl(214, 84%, 22%)
HWB
hwb(214 4% 60%)
OKLCH
oklch(32.1% 0.103 257.5)
P3
color(display-p3 0.0839 0.1890 0.3860)
HSV
hsv(214, 91%, 40%)
LAB
lab(20.88% 9.08 -34.89)
LCH
lch(20.88% 36.05 284.59)
CMYK
cmyk(91%, 52%, 0%, 60%)

Etymology

Smothering
adjective

Old English smorian, to suffocate — present-participle of smother. As a color modifier, smothering implies a deep-and-overwhelming-and-pressing quality where the hue is dominated by an enveloping darkness. Sits at the deep-and-overwhelming end of the grid, parallel to suffocating with kinetic register.

Konpeki
noun

Japanese konpeki (紺碧) — the saturated deep azure of clear ocean and sky. The compound combines kon (deep blue) and heki (jade-blue), naming a color deeper than aozora and brighter than ruri. The color refers to konpeki-painted Edo-period folding screens: a saturated, slightly cool deep blue with the matte finish of pigment in tempera.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#093166
Original
#113768
Protanopia
#002e65
Deuteranopia
#003e46
Tritanopia
#2c2c2c
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
12.78:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.64:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##093166
Display P3
Display P3
color(display-p3 0.0839 0.1890 0.3860)
P3 has subtle headroomOKLCH chroma 0.103

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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