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Sunken Konpeki

#083585
Notes

Sunken Konpeki (#083585) is a deep azure with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (218°, 89%, 28%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary amber. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#083585
RGB
rgb(8, 53, 133)
HSL
hsl(218, 89%, 28%)
HWB
hwb(218 3% 48%)
OKLCH
oklch(35.7% 0.142 261.2)
P3
color(display-p3 0.0884 0.2044 0.5023)
HSV
hsv(218, 94%, 52%)
LAB
lab(24.61% 19.58 -48.61)
LCH
lch(24.61% 52.40 291.94)
CMYK
cmyk(94%, 60%, 0%, 48%)

Etymology

Sunken
adjective

The past participle of sink — used as a color modifier since the eighteenth century for surfaces that read as receded or enclosed. Sunken implies a slightly cool darkness with the optical quality of a recessed plane: the sunken eye sockets of a sculpture, the depressed channels of an Anglo-Saxon enamel. Sits in the deep-and-cool corner, closer to shadowed than to brooding.

Konpeki
noun

Japanese konpeki (紺碧) — the saturated deep azure of clear ocean and sky. The compound combines kon (deep blue) and heki (jade-blue), naming a color deeper than aozora and brighter than ruri. The color refers to konpeki-painted Edo-period folding screens: a saturated, slightly cool deep blue with the matte finish of pigment in tempera.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#083585
Original
#004088
Protanopia
#003583
Deuteranopia
#004a57
Tritanopia
#313131
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
11.30:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.86:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##083585
Display P3
Display P3
color(display-p3 0.0884 0.2044 0.5023)
P3 has subtle headroomOKLCH chroma 0.142

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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