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Infernal Naruto

#082b52
Notes

Infernal Naruto (#082B52) is a deep azure with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (212°, 82%, 18%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary orange. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#082b52
RGB
rgb(8, 43, 82)
HSL
hsl(212, 82%, 18%)
HWB
hwb(212 3% 68%)
OKLCH
oklch(28.9% 0.081 254.4)
P3
color(display-p3 0.0726 0.1658 0.3106)
HSV
hsv(212, 90%, 32%)
LAB
lab(17.41% 4.44 -27.24)
LCH
lch(17.41% 27.60 279.25)
CMYK
cmyk(90%, 48%, 0%, 68%)

Etymology

Infernal
adjective

Latin infernālis, of the lower realms — derived from infernus (underworld). As a color modifier, infernal implies the deep-glowing-furnace-darkness of Dante-Inferno-and-Bosch-tryptich infernal imagery, with the warm undertone of fire-light against shadow. Sits at the deep-and-warm end of the grid, parallel to hellish and warmer than Hadean.

Naruto
noun

The Naruto Strait between Honshū and Shikoku — and the deep blue of the strait's whirlpool waters at peak tidal flow. Naruto-iro refers to the deep azure of the strait. The color refers to mid-depth Naruto Strait water at high tide: a saturated, slightly cool deep blue with the optical complexity of high-velocity tidal flow over deep channel.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#082b52
Original
#172e54
Protanopia
#082851
Deuteranopia
#00343a
Tritanopia
#262626
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
14.21:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.48:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##082B52
Display P3
Display P3
color(display-p3 0.0726 0.1658 0.3106)
P3 has subtle headroomOKLCH chroma 0.081

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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