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Drowned Outremer

#08277f
Notes

Drowned Outremer (#08277F) is a deep azure with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (224°, 88%, 26%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary amber. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#08277f
RGB
rgb(8, 39, 127)
HSL
hsl(224, 88%, 26%)
HWB
hwb(224 3% 50%)
OKLCH
oklch(32.2% 0.152 264.2)
P3
color(display-p3 0.0666 0.1504 0.4786)
HSV
hsv(224, 94%, 50%)
LAB
lab(20.18% 26.98 -52.09)
LCH
lch(20.18% 58.66 297.39)
CMYK
cmyk(94%, 69%, 0%, 50%)

Etymology

Drowned
adjective

The past participle of drown — used as a color word principally in literary contexts for the dark blue-green of deep water and the muted browns of waterlogged earth. Drowned implies darkness with the optical complexity of a fluid medium absorbing and scattering light. Sits in the deep-and-cool quadrant, near sunken.

Outremer
noun

The French word for ultramarine — literally beyond-the-sea, naming the lapis-lazuli pigment imported from Afghanistan via Mediterranean trade routes. Outremer names the same pigment as English ultramarine but with the French Renaissance-and-after register. The color refers to a freshly mixed outremer pigment in oil: a saturated, slightly violet-shifted deep blue.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#08277f
Original
#003682
Protanopia
#002b7d
Deuteranopia
#003f4f
Tritanopia
#272727
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
13.07:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.61:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##08277F
Display P3
Display P3
color(display-p3 0.0666 0.1504 0.4786)
P3 has subtle headroomOKLCH chroma 0.152

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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