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Drowned Konpeki

#072f60
Notes

Drowned Konpeki (#072F60) is a deep azure with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (213°, 86%, 20%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary orange. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#072f60
RGB
rgb(7, 47, 96)
HSL
hsl(213, 86%, 20%)
HWB
hwb(213 3% 62%)
OKLCH
oklch(31.0% 0.097 256.4)
P3
color(display-p3 0.0768 0.1812 0.3633)
HSV
hsv(213, 93%, 38%)
LAB
lab(19.73% 7.69 -32.82)
LCH
lch(19.73% 33.71 283.18)
CMYK
cmyk(93%, 51%, 0%, 62%)

Etymology

Drowned
adjective

The past participle of drown — used as a color word principally in literary contexts for the dark blue-green of deep water and the muted browns of waterlogged earth. Drowned implies darkness with the optical complexity of a fluid medium absorbing and scattering light. Sits in the deep-and-cool quadrant, near sunken.

Konpeki
noun

Japanese konpeki (紺碧) — the saturated deep azure of clear ocean and sky. The compound combines kon (deep blue) and heki (jade-blue), naming a color deeper than aozora and brighter than ruri. The color refers to konpeki-painted Edo-period folding screens: a saturated, slightly cool deep blue with the matte finish of pigment in tempera.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#072f60
Original
#133462
Protanopia
#002c5f
Deuteranopia
#003b42
Tritanopia
#2a2a2a
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
13.25:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.58:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##072F60
Display P3
Display P3
color(display-p3 0.0768 0.1812 0.3633)
P3 has subtle headroomOKLCH chroma 0.097

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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