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Hellish Onando

#072066
Notes

Hellish Onando (#072066) is a deep azure with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (224°, 87%, 21%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary amber. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#072066
RGB
rgb(7, 32, 102)
HSL
hsl(224, 87%, 21%)
HWB
hwb(224 3% 60%)
OKLCH
oklch(28.1% 0.126 264.2)
P3
color(display-p3 0.0541 0.1233 0.3842)
HSV
hsv(224, 93%, 40%)
LAB
lab(15.68% 21.49 -43.36)
LCH
lch(15.68% 48.39 296.36)
CMYK
cmyk(93%, 69%, 0%, 60%)

Etymology

Hellish
adjective

Old English helle, hell — adjectival suffix -ish. As a color modifier, hellish implies the deep-glowing-furnace-darkness of Dante-and-Bosch infernal-imagery, where heat and shadow combine in the painted-and-poetic Christian underworld. Sits at the deep-and-warm end of the grid, parallel to infernal and warmer than plutonian.

Onando
noun

Japanese onando-iro (御納戸色) — honored storehouse color, the saturated grayed-blue of pre-modern Japanese clothing storehouse interiors. Traditional Edo-period onando was used in samurai household interiors and the linings of formal court dress. The color refers to a onando-painted Edo storehouse wall: a saturated, slightly cool deep blue-gray with the matte finish of weathered distemper paint.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#072066
Original
#002c68
Protanopia
#002365
Deuteranopia
#00333f
Tritanopia
#202020
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
14.92:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.41:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##072066
Display P3
Display P3
color(display-p3 0.0541 0.1233 0.3842)
P3 has subtle headroomOKLCH chroma 0.126

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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