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Sinister Maya

#071c30
Notes

Sinister Maya (#071C30) is a deep azure with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (209°, 75%, 11%) places it in the balanced band at a dark lightness. It works well as a headline, icon, or deep background in an otherwise light layout, pairing cleanly with cream, bone, and warm neutrals. For a confident two-color system, pair it with its complementary orange. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#071c30
RGB
rgb(7, 28, 48)
HSL
hsl(209, 75%, 11%)
HWB
hwb(209 3% 81%)
OKLCH
oklch(22.1% 0.048 249.6)
P3
color(display-p3 0.0486 0.1079 0.1821)
HSV
hsv(209, 85%, 19%)
LAB
lab(9.71% 0.04 -15.75)
LCH
lch(9.71% 15.75 270.15)
CMYK
cmyk(85%, 42%, 0%, 81%)

Etymology

Sinister
adjective

Latin sinister, left / unlucky — used in classical-augury for the unfavorable left-hand-side of bird-flight omen-reading. As a color modifier, sinister implies a deep-and-foreboding-and-uncanny quality, the dark of Gothic-novel atmospheric-shadow and threatening-presence. Sits at the deep-and-uncanny end of the grid, parallel to foreboding and menacing in atmospheric register.

Maya
noun

Maya Blue — a saturated deep-blue pigment developed by the Mayan civilization from indigo dye and palygorskite clay, applied to murals at Bonampak and Cacaxtla. The combination produces unusual long-term lightfastness. The color refers to a freshly mixed Maya Blue pigment: a saturated, slightly cool deep blue with the matte finish of organic-and-clay pigment.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#071c30
Original
#131d31
Protanopia
#0d1930
Deuteranopia
#002123
Tritanopia
#191919
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
17.24:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.22:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##071C30
Display P3
Display P3
color(display-p3 0.0486 0.1079 0.1821)
Inside sRGBOKLCH chroma 0.048

This color sits well within the sRGB cube. P3 and sRGB share the gray axis and most desaturated tones, so a P3 display renders this identically to an sRGB display.

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