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Suffocating Mar

#064768
Notes

Suffocating Mar (#064768) is a deep azure with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (200°, 89%, 22%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary orange. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#064768
RGB
rgb(6, 71, 104)
HSL
hsl(200, 89%, 22%)
HWB
hwb(200 2% 59%)
OKLCH
oklch(37.8% 0.081 238.5)
P3
color(display-p3 0.1160 0.2739 0.3968)
HSV
hsv(200, 94%, 41%)
LAB
lab(28.23% -5.51 -24.47)
LCH
lch(28.23% 25.08 257.32)
CMYK
cmyk(94%, 32%, 0%, 59%)

Etymology

Suffocating
adjective

Latin suffocāre, to choke — present-participle of suffocate. As a color modifier, suffocating implies a deep-and-overwhelming-and-pressing quality where the hue overwhelms the eye's capacity to discern surface detail. Sits at the deep-and-overwhelming end of the grid, parallel to smothering with breath-restricting register.

Mar
noun

The Catalan and Spanish word for sea — used in Mar Menor (Spanish), Mar de la Tranquilidad, and the saturated blue-green of Iberian Mediterranean coast. The color refers to the Mar Cantábrico off northern Spain at sunset: a saturated, slightly cool deep blue-green with the optical depth of cold Atlantic water.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#064768
Original
#374769
Protanopia
#2a3f67
Deuteranopia
#004f53
Tritanopia
#3c3c3c
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
9.96:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
2.11:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##064768
Display P3
Display P3
color(display-p3 0.1160 0.2739 0.3968)
P3 has subtle headroomOKLCH chroma 0.081

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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