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Menacing Azure

#06368f
Notes

Menacing Azure (#06368F) is a deep azure with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (219°, 92%, 29%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary amber. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#06368f
RGB
rgb(6, 54, 143)
HSL
hsl(219, 92%, 29%)
HWB
hwb(219 2% 44%)
OKLCH
oklch(36.8% 0.155 261.7)
P3
color(display-p3 0.0864 0.2082 0.5399)
HSV
hsv(219, 96%, 56%)
LAB
lab(25.74% 22.97 -52.97)
LCH
lch(25.74% 57.74 293.44)
CMYK
cmyk(96%, 62%, 0%, 44%)

Etymology

Menacing
adjective

Latin minārī, to threaten — present-participle of menace, sharing root with minatory. As a color modifier, menacing implies a deep-and-threatening-and-imposing quality, the dark cool-gray of looming storm-cloud-and-imposing-cliff visual-presence. Sits at the deep-and-threatening end of the grid, parallel to ominous and foreboding in tone.

Azure
noun

From the Persian lāzhuward, lapis lazuli, through the Arabic al-lāzaward and the Old French azur — the Western color name carries with it an entire trade route from Afghan mines to Renaissance pigment shops. The color refers to the heraldic azure of medieval blazonry: a clean, slightly muted mid-blue with the matte finish of pigment in tempera. Lighter than ultramarine, deeper than sky.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#06368f
Original
#004392
Protanopia
#00378d
Deuteranopia
#004d5d
Tritanopia
#323232
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
10.87:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.93:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##06368F
Display P3
Display P3
color(display-p3 0.0864 0.2082 0.5399)
P3 has subtle headroomOKLCH chroma 0.155

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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