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Smothering Lāzhuward

#062f58
Notes

Smothering Lāzhuward (#062F58) is a deep azure with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (210°, 87%, 18%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary orange. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#062f58
RGB
rgb(6, 47, 88)
HSL
hsl(210, 87%, 18%)
HWB
hwb(210 2% 65%)
OKLCH
oklch(30.4% 0.086 252.9)
P3
color(display-p3 0.0748 0.1812 0.3335)
HSV
hsv(210, 93%, 35%)
LAB
lab(19.12% 3.99 -28.51)
LCH
lch(19.12% 28.79 277.96)
CMYK
cmyk(93%, 47%, 0%, 65%)

Etymology

Smothering
adjective

Old English smorian, to suffocate — present-participle of smother. As a color modifier, smothering implies a deep-and-overwhelming-and-pressing quality where the hue is dominated by an enveloping darkness. Sits at the deep-and-overwhelming end of the grid, parallel to suffocating with kinetic register.

Lāzhuward
noun

The Persian word for lapis lazuli — the etymological source of every Western language's word for azure (Arabic al-lāzaward → Old French azur → English azure). Lāzhuward names the stone mined from the Sar-e-Sang valley of Afghanistan. The color refers to a polished Afghan lapis cabochon: a saturated, slightly cool deep blue with the matte finish of high-grade lapis.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#062f58
Original
#1a325a
Protanopia
#0a2b57
Deuteranopia
#00393f
Tritanopia
#292929
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
13.50:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.56:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##062F58
Display P3
Display P3
color(display-p3 0.0748 0.1812 0.3335)
P3 has subtle headroomOKLCH chroma 0.086

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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