colors
Back to gallery

Pressing Midnight

#06184b
Notes

Pressing Midnight (#06184B) is a deep azure with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (224°, 85%, 16%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary amber. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#06184b
RGB
rgb(6, 24, 75)
HSL
hsl(224, 85%, 16%)
HWB
hwb(224 2% 71%)
OKLCH
oklch(23.5% 0.098 264.5)
P3
color(display-p3 0.0403 0.0925 0.2823)
HSV
hsv(224, 92%, 29%)
LAB
lab(10.56% 15.55 -33.56)
LCH
lch(10.56% 36.99 294.87)
CMYK
cmyk(92%, 68%, 0%, 71%)

Etymology

Pressing
adjective

Latin pressāre, to press repeatedly — present-participle of press. As a color modifier, pressing implies a deep-and-imposing-and-weighty quality where the hue exerts visual force on its substrate. Sits at the deep-and-weighty end of the grid, parallel to crushing with insistent register.

Midnight
noun

The color of the sky at midnight on a clear, moonless night, far from city lights — almost black, but with a slight blue cast where star-scattered light reaches the eye. The color refers to that exact moment: a very deep, slightly violet-shifted near-black blue with the optical depth of a sky stripped of every direct light source. Deeper than navy, warmer than ink, with the temporal weight of a name that is a precise hour as well as a color.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#06184b
Original
#00204d
Protanopia
#00194a
Deuteranopia
#00252e
Tritanopia
#181818
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
16.94:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.24:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##06184B
Display P3
Display P3
color(display-p3 0.0403 0.0925 0.2823)
P3 has subtle headroomOKLCH chroma 0.098

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

Related Colors

Canvas