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Heavy Creep Ultramarine

#052964
Notes

Heavy Creep Ultramarine (#052964) is a deep azure with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (217°, 90%, 21%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary amber. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#052964
RGB
rgb(5, 41, 100)
HSL
hsl(217, 90%, 21%)
HWB
hwb(217 2% 61%)
OKLCH
oklch(29.9% 0.112 260.2)
P3
color(display-p3 0.0628 0.1580 0.3775)
HSV
hsv(217, 95%, 39%)
LAB
lab(18.09% 13.75 -38.11)
LCH
lch(18.09% 40.52 289.85)
CMYK
cmyk(95%, 59%, 0%, 61%)

Etymology

Heavy
adjective

Old English hefig, weighty — cognate with heave. Used as a color modifier since at least the seventeenth century to indicate weight in saturation as much as value: heavy with pigment, heavy-bodied. In the engine's adjective grid, heavy sits alongside deep and plush in the dark-and-saturated quadrant. Closer to a fabric description than a pure value word.

Creep
modifier

Old English crēopan, to-move-slowly. As a color modifier, creep implies a slow-stealthy-and-spreading quality, the visual register of ivy-on-wall-and-mist-creep hand-slow-stealthy-and-spreading ivy-on-wall-and-mist-creep-and-spreading-shadow crept-and-slow-stealthy-and-spreading surfaces under ivy-on-wall-and-mist-creep-and-spreading-shadow ruined-cloister-and-river-valley-and-evening-meadow encroaching-light. Sits at the modifier-and-mood end of the grid, parallel to lurk and prowl in usage.

Ultramarine
noun

The pigment ground from lapis lazuli — the Afghan mineral imported through Venice in the late Middle Ages, more expensive by weight than gold during the Renaissance. The color refers to a freshly mixed ultramarine pigment in linseed oil: a saturated, slightly violet-shifted deep blue with the matte finish of micron-ground rock. Deeper than cobalt, cooler than royal, with the art-historical weight of the blue Vermeer reserved for Mary's robe.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#052964
Original
#003166
Protanopia
#002863
Deuteranopia
#003842
Tritanopia
#262626
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
13.93:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.51:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##052964
Display P3
Display P3
color(display-p3 0.0628 0.1580 0.3775)
P3 has subtle headroomOKLCH chroma 0.112

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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