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Level Aquamarine

#04846f
Notes

Level Aquamarine (#04846F) is a deep teal with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (170°, 94%, 27%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary red. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#04846f
RGB
rgb(4, 132, 111)
HSL
hsl(170, 94%, 27%)
HWB
hwb(170 2% 48%)
OKLCH
oklch(54.8% 0.102 176.2)
P3
color(display-p3 0.2265 0.5097 0.4385)
HSV
hsv(170, 97%, 52%)
LAB
lab(49.10% -35.70 2.76)
LCH
lch(49.10% 35.80 175.58)
CMYK
cmyk(97%, 0%, 16%, 48%)

Etymology

Level
adjective

Latin libella, small-balance / level-tool — sharing root with libra (balance). As a color modifier, level implies a clear-and-horizontal-true quality where the hue carries the visual register of gravity-perpendicular-and-perfectly-horizontal surface. Sits at the crisp-and-balanced end of the grid, parallel to plumb and flat in usage.

Aquamarine
noun

An iron-tinged variety of beryl — the gemstone mined from pegmatite veins in Brazil, Madagascar, and the Pakistani Karakoram. Named for the Latin aqua marina, seawater. The color refers to a faceted Santa Maria aquamarine: a clean, slightly green-shifted blue with the gem's high refractive brilliance. Lighter than sapphire, deeper than seafoam, with the gem-trade specificity of a stone graded primarily for color depth.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#04846f
Original
#7f7b6e
Protanopia
#707071
Deuteranopia
#00867e
Tritanopia
#676767
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAon White
4.63:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAon Black
4.54:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##04846F
Display P3
Display P3
color(display-p3 0.2265 0.5097 0.4385)
P3 has subtle headroomOKLCH chroma 0.102

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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