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Bastioned Outremer

#034bad
Notes

Bastioned Outremer (#034BAD) is a true azure with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (215°, 97%, 35%) places it in the highly saturated band at a mid lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary amber. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#034bad
RGB
rgb(3, 75, 173)
HSL
hsl(215, 97%, 35%)
HWB
hwb(215 1% 32%)
OKLCH
oklch(43.9% 0.169 259.2)
P3
color(display-p3 0.1191 0.2893 0.6543)
HSV
hsv(215, 98%, 68%)
LAB
lab(34.12% 20.73 -57.48)
LCH
lch(34.12% 61.10 289.83)
CMYK
cmyk(98%, 57%, 0%, 32%)

Etymology

Bastioned
adjective

Italian bastionato, fortified-with-bastions — past-participle of bastion, derived from bastia (fortified-tower). As a color modifier, bastioned implies a saturated-and-fortified-and-projecting quality, the deep-rich color of Vauban-period military-fortress star-fort projecting-bastion stone-architecture. Sits at the bold-and-fortified end of the grid, parallel to fortified and buttressed.

Outremer
noun

The French word for ultramarine — literally beyond-the-sea, naming the lapis-lazuli pigment imported from Afghanistan via Mediterranean trade routes. Outremer names the same pigment as English ultramarine but with the French Renaissance-and-after register. The color refers to a freshly mixed outremer pigment in oil: a saturated, slightly violet-shifted deep blue.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#034bad
Original
#0058b0
Protanopia
#0049ab
Deuteranopia
#006474
Tritanopia
#434343
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
8.03:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
2.61:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##034BAD
Display P3
Display P3
color(display-p3 0.1191 0.2893 0.6543)
P3 has subtle headroomOKLCH chroma 0.169

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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