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Smothering Outremer

#032c88
Notes

Smothering Outremer (#032C88) is a deep azure with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (222°, 96%, 27%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary amber. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#032c88
RGB
rgb(3, 44, 136)
HSL
hsl(222, 96%, 27%)
HWB
hwb(222 1% 47%)
OKLCH
oklch(34.0% 0.159 262.7)
P3
color(display-p3 0.0631 0.1695 0.5127)
HSV
hsv(222, 98%, 53%)
LAB
lab(22.29% 26.93 -54.28)
LCH
lch(22.29% 60.59 296.38)
CMYK
cmyk(98%, 68%, 0%, 47%)

Etymology

Smothering
adjective

Old English smorian, to suffocate — present-participle of smother. As a color modifier, smothering implies a deep-and-overwhelming-and-pressing quality where the hue is dominated by an enveloping darkness. Sits at the deep-and-overwhelming end of the grid, parallel to suffocating with kinetic register.

Outremer
noun

The French word for ultramarine — literally beyond-the-sea, naming the lapis-lazuli pigment imported from Afghanistan via Mediterranean trade routes. Outremer names the same pigment as English ultramarine but with the French Renaissance-and-after register. The color refers to a freshly mixed outremer pigment in oil: a saturated, slightly violet-shifted deep blue.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#032c88
Original
#003b8b
Protanopia
#002f86
Deuteranopia
#004556
Tritanopia
#2a2a2a
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
12.21:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
1.72:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##032C88
Display P3
Display P3
color(display-p3 0.0631 0.1695 0.5127)
P3 has subtle headroomOKLCH chroma 0.159

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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