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Plainspoken Bottle

#01a688
Notes

Plainspoken Bottle (#01A688) is a deep teal with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (169°, 99%, 33%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary red. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#01a688
RGB
rgb(1, 166, 136)
HSL
hsl(169, 99%, 33%)
HWB
hwb(169 0% 35%)
OKLCH
oklch(64.7% 0.123 173.7)
P3
color(display-p3 0.2891 0.6411 0.5389)
HSV
hsv(169, 99%, 65%)
LAB
lab(60.83% -43.55 5.37)
LCH
lch(60.83% 43.88 172.97)
CMYK
cmyk(99%, 0%, 18%, 35%)

Etymology

Plainspoken
adjective

English compound plain + spoken — past-participle of speak. As a color modifier, plainspoken implies a clear-and-direct-and-straightforward quality where the hue carries the visual register of unembellished-honest declaration. Sits at the crisp-and-honest end of the grid, parallel to candid and direct in usage.

Bottle
noun

The traditional dark green of European wine and beer bottles — produced by adding iron oxide to the glass batch to filter UV that would damage the contents. The color refers to a Riesling or Burgundy bottle held against the light: a deep, slightly blue-shifted green with the optical translucency of glass. Darker than spruce, cooler than forest, with the cellar weight of a color that's been protecting wine since the seventeenth century.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#01a688
Original
#a09a87
Protanopia
#8e8d8a
Deuteranopia
#00a89d
Tritanopia
#818181
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AA Largeon White
3.08:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAon Black
6.81:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##01A688
Display P3
Display P3
color(display-p3 0.2891 0.6411 0.5389)
P3 has subtle headroomOKLCH chroma 0.123

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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