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Conquering Marine

#0165bc
Notes

Conquering Marine (#0165BC) is a true azure with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (208°, 99%, 37%) places it in the highly saturated band at a mid lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary orange. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#0165bc
RGB
rgb(1, 101, 188)
HSL
hsl(208, 99%, 37%)
HWB
hwb(208 0% 26%)
OKLCH
oklch(50.8% 0.158 253.3)
P3
color(display-p3 0.1655 0.3898 0.7134)
HSV
hsv(208, 99%, 74%)
LAB
lab(42.68% 9.49 -52.45)
LCH
lch(42.68% 53.30 280.26)
CMYK
cmyk(99%, 46%, 0%, 26%)

Etymology

Conquering
adjective

Latin conquīrere, to seek thoroughly — present-participle of conquer. As a color modifier, conquering implies a saturated-and-overwhelming-and-victorious quality where the hue overcomes neighboring colors through pure pigmentation strength. Sits at the bold-and-celebratory end of the grid, parallel to triumphant and dominant.

Marine
noun

From the Latin marinus, of the sea — borrowed via French as both noun and adjective. Marine blue refers to the deep working blue of merchant-ship paint and naval uniforms before navy took over the term in the twentieth century. The color is a saturated, slightly muted deep blue with the matte finish of a shipyard pigment. Cooler than cobalt, warmer than navy, with the maritime weight of a word shared by every Romance language.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#0165bc
Original
#346dbf
Protanopia
#005eba
Deuteranopia
#007a87
Tritanopia
#565656
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAon White
5.85:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AA Largeon Black
3.59:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##0165BC
Display P3
Display P3
color(display-p3 0.1655 0.3898 0.7134)
P3 has subtle headroomOKLCH chroma 0.158

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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