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Inviting Murk Moss

#016240
Notes

Inviting Murk Moss (#016240) is a deep teal with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (159°, 98%, 19%) places it in the highly saturated band at a dark lightness. Best used in small doses, like logos, CTAs, focus rings, or highlight text, where its saturation becomes a feature rather than noise. For a confident two-color system, pair it with its complementary magenta. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#016240
RGB
rgb(1, 98, 64)
HSL
hsl(159, 98%, 19%)
HWB
hwb(159 0% 62%)
OKLCH
oklch(43.8% 0.097 161.0)
P3
color(display-p3 0.1598 0.3782 0.2613)
HSV
hsv(159, 99%, 38%)
LAB
lab(36.20% -33.91 12.52)
LCH
lch(36.20% 36.15 159.73)
CMYK
cmyk(99%, 0%, 35%, 62%)

Etymology

Inviting
adjective

Latin invītāre, to invite — present-participle of invite. As a color modifier, inviting implies a clear-and-cordial-and-encouraging quality where the hue carries the visual register of warm-inviting-and-encouraging entrance-foyer color tone. Sits at the crisp-and-cheerful end of the grid, parallel to welcoming and hospitable in usage.

Murk
modifier

Old Norse myrkr, darkness-or-obscurity. As a color modifier, murk implies a clouded-and-dim-and-obscured quality, the visual register of fen-and-bog-and-tarn-murk hand-clouded-and-dim-and-obscured fen-and-bog-and-tarn-and-marsh murky-and-clouded-and-dim-and-obscured surfaces under fen-and-bog-and-tarn-and-marsh peat-stained-and-clouded-and-dim swamp-and-fen-light. Sits at the modifier-and-mood end of the grid, parallel to gloom and pall in usage.

Moss
noun

Bryophyta — the nonvascular plants that colonized land 470 million years ago, before vascular plants and far before flowers. The color refers to a thick mat of Hypnum or sphagnum on a temperate forest floor: a soft, slightly yellow-shifted green with the velvet texture of millimeter-scale leaves. Dustier than fern, deeper than lichen, with the slow patience of a plant that lives by absorbing rain through its surface.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#016240
Original
#605a3e
Protanopia
#565242
Deuteranopia
#006259
Tritanopia
#4b4b4b
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAAon White
7.44:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
Failon Black
2.82:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##016240
Display P3
Display P3
color(display-p3 0.1598 0.3782 0.2613)
P3 has subtle headroomOKLCH chroma 0.097

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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