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Armored Atoll

#198447
Notes

Armored Atoll (#198447) is a deep teal with a jewel character. It carries the deep, saturated richness of a gemstone. Authoritative and slightly formal, it works well for type and heavy UI elements. Its HSL profile (146°, 68%, 31%) places it in the balanced band at a dark lightness. It works well as a headline, icon, or deep background in an otherwise light layout, pairing cleanly with cream, bone, and warm neutrals. For a confident two-color system, pair it with its complementary magenta. For something softer, pull in its analogous neighbors on either side of the wheel.

HEX
#198447
RGB
rgb(25, 132, 71)
HSL
hsl(146, 68%, 31%)
HWB
hwb(146 10% 48%)
OKLCH
oklch(54.1% 0.132 152.4)
P3
color(display-p3 0.2452 0.5100 0.3020)
HSV
hsv(146, 81%, 52%)
LAB
lab(48.46% -43.50 24.82)
LCH
lch(48.46% 50.08 150.29)
CMYK
cmyk(81%, 0%, 46%, 48%)

Etymology

Armored
adjective

Old French armëure, armor — past-participle of armor, derived from Latin arma (weapons). As a color modifier, armored implies a saturated-and-armor-clad-and-defensive quality, the deep-rich color of medieval-knight full-plate-armor visible-and-formidable battle-presence. Sits at the bold-and-fortified end of the grid, parallel to ironclad and shielded.

Atoll
noun

A ring-shaped coral reef enclosing a central lagoon — the geological signature of subsiding volcanic islands ringed by upward-growing coral. Atoll color refers to the unifying blue-green of a Maldivian-style atoll lagoon seen from above: a saturated, slightly cool deep blue-green with the optical clarity of shallow tropical water.

Closest matches

The nearest named color in three reference sources, ranked by perceptual distance (ΔE76 in CIELAB). ΔE < 1 is imperceptible to most viewers; ΔE > 10 is clearly different. When two sources point to the same hex they’re merged into one tile; click any to open that color’s page.

Variations

Click any swatch to explore

Harmonies

Accessibility

Color-vision simulation

How this color appears to viewers with the four major color-vision-deficiency types. Computed via the Machado (2009) physiologically-based model. If a tile matches the original, the color reads the same to that viewer.

#198447
Original
#847842
Protanopia
#78704b
Deuteranopia
#008275
Tritanopia
#696969
Achromatopsia
WCAG contrast

The color used as foreground text against pure white and pure black, with the contrast ratio and WCAG 2.1 grade. Aim for AA (4.5:1) for body text and AA Large (3:1) for 18 pt+ headlines; AAA (7:1) is the gold standard for long-form reading surfaces.

The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AAon White
4.74:1
The quick brown foxSample body text at normal size. The wcag minimum for body contrast is 4.5:1 (AA) or 7:1 (AAA).
AA Largeon Black
4.43:1

Wide gamut

Display P3 representation

The CSS Color 4 wide-gamut form of this color. Both swatches render the same color on every display — the P3 form only diverges from sRGB when a designer pushes channels outside sRGB's reach.

sRGB hex
sRGB hex
##198447
Display P3
Display P3
color(display-p3 0.2452 0.5100 0.3020)
P3 has subtle headroomOKLCH chroma 0.132

Moderately saturated colors gain a small bump in P3 — the difference is usually visible side-by-side on wide-gamut hardware but won't change the character of the color.

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